[C++] 書籍『ゲームプログラミングC++』Chapter01 Makefile

[M1 Mac, Big Sur 11.6.5]

苦行のようなFLTKアプリ開発がひと段落したので、しばらくはゆるく過ごします。

『ゲームプログラミングC++』という本を購入しました。サンプルコードをいじりながら、楽しく学んでいきます。

Visual StudioやXCodeを使わないノンIDE派の手作り好きなので、以下のMakefileを走らせてコンパイル&ビルドしています。

# コンパイラ設定
COMPILER = clang++
DEBUG = -g

# フラグ設定
CPPFLAGS = $(shell pkg-config sdl2 --cflags --libs) -std=c++11
LDFLAGS =

# includeパス(-I)
INCLUDE = -I/opt/homebrew/Cellar/sdl2/2.0.20/include

# ライブラリパス(-l)
LIBRARY_l = -lsdl2

# 優先ライブラリパス(-L)
LIBRARY_L = -L/opt/homebrew/Cellar/sdl2/2.0.20/lib

# ソースファイル
SRCDIR = .
SRCS = $(SRCDIR)/Main.cpp $(SRCDIR)/Game.cpp

# オブジェクトファイル
OBJDIR = .
OBJS = $(OBJDIR)/Main.o $(OBJDIR)/Game.o

# 実行ファイル
TARGETDIR = .
TARGET = Game01MOD

# cppファイルからoファイル作成 $<:依存ファイル
$(OBJDIR)/Main.o: $(SRCDIR)/Main.cpp
	$(COMPILER) $(CPPFLAGS) $(INCLUDE) $(DEBUG) -o $@ -c $<

$(OBJDIR)/Game.o: $(SRCDIR)/Game.cpp
	$(COMPILER) $(CPPFLAGS) $(INCLUDE) $(DEBUG) -o $@ -c $<

# oファイルから実行ファイル作成
$(TARGET):$(OBJS)
	$(COMPILER) -o $(TARGETDIR)/$@ $(OBJS) $(LIBRARY_l) $(LIBRARY_L) $(LDFLAGS) 

# 全ソース・コンパイル&ビルド
.PHONY:all
all: clean $(TARGET)

# oファイル&実行ファイル削除
.PHONY:clean
clean:
	rm -rf $(OBJS) $(TARGETDIR)/$(TARGET)

[C++] Eclipse内エディタのフォント設定

開発中のGUIアプリをJavaとPythonで書いています。処理速度的に不満はないのですが、さらにスキルアップするためC++を試してみることにしました。C++がひと段落したらJavaScript(Electron)での開発に着手の予定です。しばらく先になりそうです。

開発環境はEclipseです。過保護な環境ではありますが、開発環境構築で消耗したくないですから。と言いながら比較的簡単なEclipseでもHello Worldを表示させるだけで手間取ってしまいました。

いつもフォントサイズの設定箇所で迷ってしまうので、今後のために画像をアップしておきます。

[C++] ”プログラミング入門” : Gui.h, Gui.cpp 全ソースコード

#ifndef GUI_GUARD
#define GUI_GUARD

#include "Point.h"
#include <FL/Fl_Widget.H>
#include "Window.h"

namespace Graph_lib {
	
typedef void* Address;
typedef void (*Callback)(Address,Address);

template<class W> W& reference_to(Address pw)
{
	return *static_cast<W*>(pw);
}


class Widget {
public:
	Widget(Point xy, int w, int h, const string& s, Callback cb)
		:loc(xy), width(w), height(h), label(s), do_it(cb)
	{ }

	virtual void move(int dx,int dy) { hide(); pw->position(loc.x+=dx, loc.y+=dy); show(); }
	virtual void hide() { pw->hide(); }
	virtual void show() { pw->show(); }
	virtual void attach(Window&) = 0;

	Point loc;
	int width;
	int height;
	string label;
	Callback do_it;

	virtual ~Widget() { }

	/*
	Widget(const Widget& a) :loc(a.loc) { error("attempt to copy Widget by constructor"); }
	Widget& operator=(const Widget& a)
	{
			error("attempt to copy Widget by cassignment");
			return *this;
	}
	*/

protected:
	Window* own;
	Fl_Widget* pw;
private:
	Widget& operator=(const Widget&);
	Widget(const Widget&);
};

class Button : public Widget {
public:
	Button(Point xy, int ww, int hh, const string& s, Callback cb)
	:Widget(xy,ww,hh,s,cb)
	{ 
	}
	void attach(Window& win);
};

struct In_box : Widget {
	In_box(Point xy, int w, int h, const string& s)
		:Widget(xy,w,h,s,0)
		{
		}
	int get_int();
	string get_string();

	void attach(Window& win);
};

struct Out_box : Widget {
	Out_box(Point xy, int w, int h, const string& s/*, Window& win*/)
		:Widget(xy,w,h,s,0)
		{
		}
	void put(int);
	void put(const string&);

	void attach(Window& win);
};

struct Menu : Widget {
	enum Kind { horizontal, vertical };
	Menu(Point xy, int w, int h, Kind kk, const string& s);
	Vector_ref<Button> selection;
	Kind k;
	int offset;
	int attach(Button& b);
	int attach(Button* p);
	void show() { for (int i = 0; i<selection.size(); ++i) selection[i].show(); }
	void hide() { for (int i = 0; i<selection.size(); ++i) selection[i].hide(); }
	void move(int dx, int dy)
		{ for (int i = 0; i<selection.size(); ++i) selection[i].move(dx,dy); }
//	int insert(int i, const Button& b);	// not implemented

	void attach(Window& win)
	{
		for (int i=0; i<selection.size(); ++i) win.attach(selection[i]);
	}	

};
}
#endif
#include "Gui.h"
#include <FL/Fl_Input.H>
#include <FL/Fl_Output.H>
#include <FL/Fl_Button.H>
#include "std_lib_facilities.h"

using namespace Graph_lib;

void Button::attach(Window& win)
{
	pw = new Fl_Button(loc.x, loc.y, width, height, label.c_str());
	pw->callback(reinterpret_cast<Fl_Callback*>(do_it), &win);
	own = &win;
}

int In_box::get_int()
{
	Fl_Input& pi = reference_to<Fl_Input>(pw);
//	return atoi(pi.value());
	const char* p = pi.value();
	if (!isdigit(p[0])) return -999999;
	return atoi(p);
}

string In_box::get_string()
{
	Fl_Input& pi = reference_to<Fl_Input>(pw);
	return string(pi.value());
}

void In_box::attach(Window& win)
{
	pw = new Fl_Input(loc.x, loc.y, width, height, label.c_str());
	own = &win;
}

void Out_box::put(int i)
{
	Fl_Output& po = reference_to<Fl_Output>(pw);
	std::stringstream ss;
	ss << i;
	po.value(ss.str().c_str());
}

void Out_box::put(const string& s)
{
	reference_to<Fl_Output>(pw).value(s.c_str());
}

void Out_box::attach(Window& win)
{
	pw = new Fl_Output(loc.x, loc.y, width, height, label.c_str());
	own = &win;
}

Menu::Menu(Point xy, int w, int h, Kind kk, const string& s)
:Widget(xy,w,h,s,0), k(kk), offset(0)
{
}

int Menu::attach(Button& b)
{
	b.width = width;
	b.height = height;

	switch(k) {
	case horizontal:
		b.loc = Point(loc.x+offset,loc.y);
		offset+=b.width;
		break;
	case vertical:
		b.loc = Point(loc.x,loc.y+offset);
		offset+=b.height;
		break;
	}
	selection.push_back(&b);
	return int(selection.size()-1);
}

int Menu::attach(Button* p)
{
//	owned.push_back(p);
	return attach(*p);
}

[C++] ”プログラミング入門” : Graph.h, Graph.cpp 全ソースコード


#ifndef GRAPH_GUARD
#define GRAPH_GUARD 1

#include "Point.h"
#include <FL/Fl.H>
#include <FL/fl_draw.H>
#include <iostream>
#include <stdio.h>
#include <vector>
#include <cmath> // コメントアウトになっていた

using std::string; using std::initializer_list;
using std::vector; using std::cout;

// このエラー関数が存在していなかった
void error (const char* message) ;

namespace Graph_lib {
#undef major
#undef minor

struct Color {
	enum Color_type {
		red=FL_RED, blue=FL_BLUE, green=FL_GREEN,
		yellow=FL_YELLOW, white=FL_WHITE, black=FL_BLACK,
		magenta=FL_MAGENTA, cyan=FL_CYAN, dark_red=FL_DARK_RED,
		dark_green=FL_DARK_GREEN, dark_yellow=FL_DARK_YELLOW, dark_blue=FL_DARK_BLUE,
		dark_magenta=FL_DARK_MAGENTA, dark_cyan=FL_DARK_CYAN
	};
	enum Transparency { invisible = 0, visible=255 };

	Color(Color_type cc) :c(Fl_Color(cc)), v(visible) { }
	Color(Color_type cc, Transparency vv) :c(Fl_Color(cc)), v(vv) { }
	Color(int cc) :c(Fl_Color(cc)), v(visible) { }
	Color(Transparency vv) :c(Fl_Color()), v(vv) { }

	int as_int() const { return c; }
	char visibility() const { return v; }
	void set_visibility(Transparency vv) { v=vv; }
private:
	unsigned char v;
	Fl_Color c;
};

struct Line_style {
	enum Line_style_type {
		solid=FL_SOLID,				// -------
		dash=FL_DASH,				// - - - -
		dot=FL_DOT,					// ....... 
		dashdot=FL_DASHDOT,			// - . - . 
		dashdotdot=FL_DASHDOTDOT,	// -..-..
	};
	Line_style(Line_style_type ss) :s(ss), w(0) { }
	Line_style(Line_style_type lst, int ww) :s(lst), w(ww) { }
	Line_style(int ss) :s(ss), w(0) { }

	int width() const { return w; }
	int style() const { return s; }
private:
	int s;
	int w;
};

class Font {
public:
	enum Font_type {
		helvetica=FL_HELVETICA,
		helvetica_bold=FL_HELVETICA_BOLD,
		helvetica_italic=FL_HELVETICA_ITALIC,
		helvetica_bold_italic=FL_HELVETICA_BOLD_ITALIC,
		courier=FL_COURIER,
  		courier_bold=FL_COURIER_BOLD,
  		courier_italic=FL_COURIER_ITALIC,
  		courier_bold_italic=FL_COURIER_BOLD_ITALIC,
		times=FL_TIMES,
		times_bold=FL_TIMES_BOLD,
		times_italic=FL_TIMES_ITALIC,
		times_bold_italic=FL_TIMES_BOLD_ITALIC,
		symbol=FL_SYMBOL,
		screen=FL_SCREEN,
		screen_bold=FL_SCREEN_BOLD,
		zapf_dingbats=FL_ZAPF_DINGBATS
	};

	Font(Font_type ff) :f(ff) { }
	Font(int ff) :f(ff) { }

	int as_int() const { return f; }
private:
	int f;
};

template<class T> class Vector_ref {
	vector<T*> v;
	vector<T*> owned;
public:
	Vector_ref() {}

	Vector_ref(T* a, T* b=0, T* c=0, T* d=0)
	{
			if (a) push_back(a);
			if (b) push_back(b);
			if (c) push_back(c);
			if (d) push_back(d);
	}

	~Vector_ref() { for (int i=0; i<owned.size(); ++i) delete owned[i]; }

	void push_back(T& s) { v.push_back(&s); }
	void push_back(T* p) { v.push_back(p); owned.push_back(p); }

	T& operator[](int i) { return *v[i]; }
	const T& operator[](int i) const { return *v[i]; }
	int size() const { return v.size(); }
};

typedef double Fct(double);

class Shape  {
protected:
	Shape() { }
	Shape(initializer_list<Point> lst){ } // initializer_listを設定していなかった
	
	void add(Point p){ points.push_back(p); }
	void set_point(int i, Point p) { points[i] = p; }
public:
	void draw() const;
protected:
	virtual void draw_lines() const;
public:
	virtual void move(int dx, int dy);

	void set_color(Color col) { lcolor = col; }
	Color color() const { return lcolor; }

	void set_style(Line_style sty) { ls = sty; }
	Line_style style() const { return ls; }

	void set_fill_color(Color col) { fcolor = col; }
	Color fill_color() const { return fcolor; }

	Point point(int i) const { return points[i]; }
	int number_of_points() const { return int(points.size()); }

	virtual ~Shape() { }
	
	Shape(const Shape&) = delete;
	Shape& operator=(const Shape&) = delete;
private:
	vector<Point> points;
	Color lcolor {static_cast<int>(fl_color())}; // 型が合わないので変換
	Line_style ls {0};
	Color fcolor {Color::invisible};

};

struct Function : Shape {
	Function(Fct f, double r1, double r2, Point orig, int count = 100, double xscale = 25, double yscale = 25);
};

struct Fill {
	Fill() :no_fill(true), fcolor(0) { }
	Fill(Color c) :no_fill(false), fcolor(c) { }

	void set_fill_color(Color col) { fcolor = col; }
	Color fill_color() { return fcolor; }
protected:
	bool no_fill;
	Color fcolor;
};

struct Line : Shape {
	Line(Point p1, Point p2) { add(p1); add(p2); }
};

struct Rectangle : Shape {

	Rectangle(Point xy, int ww, int hh) :w{ ww }, h{ hh }
	{
		if (h<=0 || w<=0) error("Bad rectangle: non-positive side"); // error関数がないのでエラー
		add(xy);
	}
	Rectangle(Point x, Point y) :w{ y.x - x.x }, h{ y.y - x.y }
	{
		if (h<=0 || w<=0) error("Bad rectangle: first point is not top left");
		add(x);
	}
	void draw_lines() const;

	int height() const { return h; }
	int width() const { return w; }
private:
	int h;
	int w;
//	Color fcolor;	// fill color; 0 means "no fill"
};

bool intersect(Point p1, Point p2, Point p3, Point p4);


struct Open_polyline : Shape {
	using Shape::Shape;
	void add(Point p) { Shape::add(p); }
	void draw_lines() const;
};

struct Closed_polyline : Open_polyline {
	using Open_polyline::Open_polyline;
	void draw_lines() const;
	
//	void add(Point p) { Shape::add(p); }
};


struct Polygon : Closed_polyline {
	using Closed_polyline::Closed_polyline;
	void add(Point p);
	void draw_lines() const;
};

struct Lines : Shape {
	Lines() {}
	Lines(initializer_list<Point> lst) : Shape{lst} { if (lst.size() % 2) error("odd number of points for Lines"); }
	void draw_lines() const;
	void add(Point p1, Point p2) { Shape::add(p1); Shape::add(p2); }
};

struct Text : Shape {
	Text(Point x, const string& s) : lab{ s } { add(x); }

	void draw_lines() const;

	void set_label(const string& s) { lab = s; }
	string label() const { return lab; }

	void set_font(Font f) { fnt = f; }
	Font font() const { return Font(fnt); }

	void set_font_size(int s) { fnt_sz = s; }
	int font_size() const { return fnt_sz; }
private:
	string lab;	// label
	Font fnt{ fl_font() };
	int fnt_sz{ (14<fl_size()) ? fl_size() : 14 };
};


struct Axis : Shape {
	enum Orientation { x, y, z };
	Axis(Orientation d, Point xy, int length, int nummber_of_notches=0, string label = "");

	void draw_lines() const;
	void move(int dx, int dy);

	void set_color(Color c);

	Text label;
	Lines notches;
//	Orientation orin;
//	int notches;
};

struct Circle : Shape {
	Circle(Point p, int rr)
	:r{ rr } {
		add(Point{ p.x - r, p.y - r });
	}

	void draw_lines() const;

	Point center() const { return { point(0).x + r, point(0).y + r }; }

	void set_radius(int rr) { r=rr; }
	int radius() const { return r; }
private:
	int r;
};


struct Ellipse : Shape {
	Ellipse(Point p, int ww, int hh)
	:w{ ww }, h{ hh } {
		add(Point{ p.x - ww, p.y - hh });
	}

	void draw_lines() const;

	Point center() const { return{ point(0).x + w, point(0).y + h }; }
	Point focus1() const { return{ center().x + int(sqrt(double(w*w - h*h))), center().y }; }
	Point focus2() const { return{ center().x - int(sqrt(double(w*w - h*h))), center().y }; }
	
	void set_major(int ww) { w=ww; }
	int major() const { return w; }
	void set_minor(int hh) { h=hh; }
	int minor() const { return h; }
private:
	int w;
	int h;
};
/*
struct Mark : Text {
	static const int dw = 4;
	static const int dh = 4;
	Mark(Point xy, char c) : Text(Point(xy.x-dw, xy.y+dh),string(1,c)) {}
};
*/

struct Marked_polyline : Open_polyline {
	Marked_polyline(const string& m) :mark(m) { }
	void draw_lines() const;
private:
	string mark;
};

struct Marks : Marked_polyline {
	Marks(const string& m) :Marked_polyline(m)
	{ set_color(Color(Color::invisible)); }
};

struct Mark : Marks {
	Mark(Point xy, char c) : Marks(string(1,c)) {add(xy); }
};

/*

struct Marks : Shape {
	Marks(char m) : mark(string(1,m)) { }
	void add(Point p) { Shape::add(p); }
	void draw_lines() const;
private:
	string mark;
};
*/

struct Bad_image : Fl_Image {
	Bad_image(int h, int w) : Fl_Image(h,w,0) { }
	void draw(int x,int y, int, int, int, int) { draw_empty(x,y); }
};

struct Suffix {
	enum Encoding { none, jpg, gif, bmp };
};

Suffix::Encoding get_encoding(const string& s);

struct Image : Shape {
	Image(Point xy, string s, Suffix::Encoding e = Suffix::none);
	~Image() { delete p; }
	void draw_lines() const;
	void set_mask(Point xy, int ww, int hh) { w=ww; h=hh; cx=xy.x; cy=xy.y; }
	void move(int dx,int dy) { Shape::move(dx,dy); p->draw(point(0).x,point(0).y); }
private:
	int w,h,cx,cy;
	Fl_Image* p;
	Text fn;
};

}
#endif
#include "Graph.h"
#include <map>
#include <fstream>
#include <FL/Fl_JPEG_Image.H>
#include <FL/Fl_GIF_Image.H>

using std::pair; using std::ifstream;

void error (const char* message) {
     cout << message << "¥n" ;
     exit(1);
}

namespace Graph_lib {

void Shape::draw_lines() const
{
	if (color().visibility() && 1<points.size())
		for (unsigned int i=1; i<points.size(); ++i)
			fl_line(points[i-1].x,points[i-1].y,points[i].x,points[i].y);
}

void Shape::draw() const
{
	Fl_Color oldc = fl_color();
	fl_color(lcolor.as_int());
	fl_line_style(ls.style(),ls.width());
	draw_lines();
	fl_color(oldc);
	fl_line_style(0);
}

// pairの設定がなかった
inline pair<double,double> line_intersect(Point p1, Point p2, Point p3, Point p4, bool& parallel)
{
    double x1 = p1.x;
    double x2 = p2.x;
	double x3 = p3.x;
	double x4 = p4.x;
	double y1 = p1.y;
	double y2 = p2.y;
	double y3 = p3.y;
	double y4 = p4.y;

	double denom = ((y4 - y3)*(x2-x1) - (x4-x3)*(y2-y1));
	if (denom == 0){
		parallel= true;
		return pair<double,double>(0,0);
	}
	parallel = false;
	return pair<double,double>( ((x4-x3)*(y1-y3) - (y4-y3)*(x1-x3))/denom,
								((x2-x1)*(y1-y3) - (y2-y1)*(x1-x3))/denom);
}


bool line_segment_intersect(Point p1, Point p2, Point p3, Point p4, Point& intersection){
   bool parallel;
   pair<double,double> u = line_intersect(p1,p2,p3,p4,parallel);
   if (parallel || u.first < 0 || u.first > 1 || u.second < 0 || u.second > 1) return false;
   intersection.x = p1.x + u.first*(p2.x - p1.x);
   intersection.y = p1.y + u.first*(p2.y - p1.y);
   return true;
} 

void Polygon::add(Point p)
{
	int np = number_of_points();

	if (1<np) {
		if (p==point(np-1)) error("polygon point equal to previous point");
		bool parallel;
		line_intersect(point(np-1),p,point(np-2),point(np-1),parallel);
		if (parallel)
			error("two polygon points lie in a straight line");
	}

	for (int i = 1; i<np-1; ++i) {
		Point ignore(0,0);
		if (line_segment_intersect(point(np-1),p,point(i-1),point(i),ignore))
			error("intersect in polygon");
	}

	Closed_polyline::add(p);
}


void Polygon::draw_lines() const
{
		if (number_of_points() < 3) error("less than 3 points in a Polygon");
		Closed_polyline::draw_lines();
}

void Open_polyline::draw_lines() const
{
		if (fill_color().visibility()) {
			fl_color(fill_color().as_int());
			fl_begin_complex_polygon();
			for(int i=0; i<number_of_points(); ++i){
				fl_vertex(point(i).x, point(i).y);
			}
			fl_end_complex_polygon();
			fl_color(color().as_int());	// reset color
		}
		
		if (color().visibility())
			Shape::draw_lines();
}


void Closed_polyline::draw_lines() const
{
	Open_polyline::draw_lines();
		
	if (color().visibility())
		fl_line(point(number_of_points()-1).x,point(number_of_points()-1).y,point(0).x,point(0).y);
}
void Shape::move(int dx, int dy)
{
	for (unsigned int i = 0; i<points.size(); ++i) {
		points[i].x+=dx;
		points[i].y+=dy;
	}
}

void Lines::draw_lines() const
{
	if (color().visibility())
		for (int i=1; i<number_of_points(); i+=2)
			fl_line(point(i-1).x,point(i-1).y,point(i).x,point(i).y);
}

void Text::draw_lines() const
{
	int ofnt = fl_font();
	int osz = fl_size();
	fl_font(fnt.as_int(),fnt_sz);
	fl_draw(lab.c_str(), point(0).x, point(0).y);
	fl_font(ofnt,osz);
}

Function::Function(Fct f, double r1, double r2, Point xy, int count, double xscale, double yscale)
{
	if (r2-r1<=0) error("bad graphing range");
	if (count<=0) error("non-positive graphing count");
	double dist = (r2-r1)/count;
	double r = r1;
	for (int i = 0; i<count; ++i) {
		add(Point(xy.x+int(r*xscale),xy.y-int(f(r)*yscale)));
		r += dist;
	}
}

void Rectangle::draw_lines() const
{
	if (fill_color().visibility()) {
		fl_color(fill_color().as_int());
		fl_rectf(point(0).x,point(0).y,w,h);
		fl_color(color().as_int());
	}

	if (color().visibility()) {
		fl_color(color().as_int());
		fl_rect(point(0).x,point(0).y,w,h);
	}
}


Axis::Axis(Orientation d, Point xy, int length, int n, string lab)
	:label(Point(0,0),lab)
{
	if (length<0) error("bad axis length");
	switch (d){
	case Axis::x:
		{	Shape::add(xy);
			Shape::add(Point(xy.x+length,xy.y));
			if (1<n) {
				int dist = length/n;
				int x = xy.x+dist;
				for (int i = 0; i<n; ++i) {
					notches.add(Point(x,xy.y),Point(x,xy.y-5));
				x += dist;
			}
		}
		label.move(length/3,xy.y+20);
		break;
	}
	case Axis::y:
		{	Shape::add(xy);
			Shape::add(Point(xy.x,xy.y-length));
			if (1<n) {
			int dist = length/n;
			int y = xy.y-dist;
			for (int i = 0; i<n; ++i) {
				notches.add(Point(xy.x,y),Point(xy.x+5,y));
				y -= dist;
			}
		}
		label.move(xy.x-10,xy.y-length-10);
		break;
	}
	case Axis::z:
		error("z axis not implemented");
	}
}

void Axis::draw_lines() const
{
	Shape::draw_lines();
	notches.draw();
	label.draw();
}


void Axis::set_color(Color c)
{
	Shape::set_color(c);
	notches.set_color(c);
	label.set_color(c);
}

void Axis::move(int dx, int dy)
{
	Shape::move(dx,dy);
	notches.move(dx,dy);
	label.move(dx,dy);
}

void Circle::draw_lines() const
{
	if (fill_color().visibility()) {
		fl_color(fill_color().as_int());
		fl_pie(point(0).x,point(0).y,r+r-1,r+r-1,0,360);
		fl_color(color().as_int());
	}

	if (color().visibility()) {
		fl_color(color().as_int());
		fl_arc(point(0).x,point(0).y,r+r,r+r,0,360);
	}
}


void Ellipse::draw_lines() const
{
	if (fill_color().visibility()) {
		fl_color(fill_color().as_int());
		fl_pie(point(0).x,point(0).y,w+w-1,h+h-1,0,360);
		fl_color(color().as_int());
	}

	if (color().visibility()) {
		fl_color(color().as_int());
		fl_arc(point(0).x,point(0).y,w+w,h+h,0,360);
	}
}

void draw_mark(Point xy, char c)
{
	static const int dx = 4;
	static const int dy = 4;
	string m(1,c);
	fl_draw(m.c_str(),xy.x-dx,xy.y+dy);
}

void Marked_polyline::draw_lines() const
{
	Open_polyline::draw_lines();
	for (int i=0; i<number_of_points(); ++i) 
		draw_mark(point(i),mark[i%mark.size()]);
}
/*
void Marks::draw_lines() const
{
	for (int i=0; i<number_of_points(); ++i) 
		fl_draw(mark.c_str(),point(i).x-4,point(i).y+4);
}
*/


std::map<string,Suffix::Encoding> suffix_map;

int init_suffix_map()
{
	suffix_map["jpg"] = Suffix::jpg;
	suffix_map["JPG"] = Suffix::jpg;
	suffix_map["jpeg"] = Suffix::jpg;
	suffix_map["JPEG"] = Suffix::jpg;
	suffix_map["gif"] = Suffix::gif;
	suffix_map["GIF"] = Suffix::gif;
	suffix_map["bmp"] = Suffix::bmp;
	suffix_map["BMP"] = Suffix::bmp;
	return 0;
}

Suffix::Encoding get_encoding(const string& s)
{
	static int x = init_suffix_map();

	string::const_iterator p = find(s.begin(),s.end(),'.');
	if (p==s.end()) return Suffix::none;

	string suf(p+1,s.end());
	return suffix_map[suf];
}

// この関数ではffが戻り値になっていたのでエラー
bool can_open(const string& s)
{
	ofstream ff(s.c_str());
	if (ff){
		return 1;
	} else {
		return 0;
	}
}

Image::Image(Point xy, string s, Suffix::Encoding e)
	:w(0), h(0), fn(xy,"")
{
	add(xy);

	if (!can_open(s)) {
		fn.set_label("cannot open \""+s+'\"');
		p = new Bad_image(30,20);
		return;
	}

	if (e == Suffix::none) e = get_encoding(s);
	
	switch(e) {
	case Suffix::jpg:
		p = new Fl_JPEG_Image(s.c_str());
		break;
	case Suffix::gif:
		p = new Fl_GIF_Image(s.c_str());
		break;
//	case Suffix::bmp:
//		p = new Fl_BMP_Image(s.c_str());
//		break;
	default:
		fn.set_label("unsupported file type \""+s+'\"');
		p = new Bad_image(30,20);
	}
}

void Image::draw_lines() const
{
	if (fn.label()!="") fn.draw_lines();

	if (w&&h)
		p->draw(point(0).x,point(0).y,w,h,cx,cy);
	else
		p->draw(point(0).x,point(0).y);
}
}